Ardekantur

Computer Science, Ruby, and Software Engineering.

Category: Code Projects

From Code to Design Document: A Play in Four Acts

Act One: The Code and The Motivation

Here’s the first player, our code.

% ls Repository/trunk/clementine/interfaces/gesture CLGestureCue.cxx CLGestureCueAppearance.h CLGestureListener.cxx CLGestureParser.h CLGestureCue.h [...]

Should Canticore Have a Web-based Editor? and Other Thoughts

So my school term is coming to a close very soon, and I’ll be able to get a little bit more work done on Canticore, which I’ve decided is one of my important projects that deserves my attention. I’ll be happy if I can add 50% more tests to the existing functionality, add a couple [...]

Sinatra 0.9 and Pre-RSpec Modifications

I have no idea if this is the right way to do this, but it certainly works. Say you’re working in Sinatra 0.9, and have an application that subclasses Sinatra::Base. Call it AwesomeApp. What if you want to fiddle around with it — in my case, set application options — before RSpec starts running with [...]

Canticore has Filters! Making Markdown Work for Us

I was going to create a new repo on GitHub to show off this awesomeness, but then I figured, why not just show everyone how to use the new filter functionality?

Minus all the cruft of being a gem, this is the only code you’ll write to create a Markdown plugin for your Canticore blog.

require ‘canticore/plugin’ require [...]

Canticore – A new look at blogging engines.

Canticore, the project I’ve been working on for a month, finally receives an introduction to the world.